The Next Nightmare is Coming

May 14, 2012

BitTorrent was NEVER the Performance Nightmare

BitTorrent is a lightning rod on two fronts: it is used to download large files, which Some puzzle pieces of a picture puzzle.the MPAA sees as a nightmare to their business model, and BitTorrent has been a performance nightmare to ISP’s and some users. Bram Cohen has taken infinite grief for BitTorrent over the years, when the end user performance problems are not his fault.

Nor is TCP the performance problem, as Bram Cohen recently flamed about TCP on his blog.

I blogged about this before but several key points seem to have been missed by most: BitTorrent was never the root cause of most of the network speed problems BitTorrent triggered when BitTorrent deployed. The broadband edge of the Internet was already broken when BitTorrent deployed, with vastly too much uncontrolled buffering, which we now call bufferbloat. As my demonstration video shows, even a single simple TCP file copy can cause horrifying speed loss in an overbuffered network.  Speed != bandwidth, despite what the ISP’s marketing departments tell you.

But almost anything can induce bufferbloat suffering (filling bloated buffers) too: I can just as easily fill the buffers with UDP or other protocols as with TCP. So long as uncontrolled, single queue devices pervade the broadband edge, we will continue to have problems.
But new nightmares will come….
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Fundamental Progress Solving Bufferbloat

May 8, 2012

Kathie Nichols and Van Jacobson today published an article entitled “Controlling Queue Delay” in the ACM Queue. which describes a new adaptive active queue management algorithm (AQM), called CoDel (pronounced “coddle”). This is their third attempt over a 14 year period to solve the adaptive AQM problem and it is finally a successful solution. The article will appear sometime this summer in the Communications of the ACM. Additionally, another independent adaptive AQM algorithm by other authors is also working its way through the academic publication cycle.

A working adaptive AQM algorithm is essential to any full solution  to bufferbloat. Existing AQM algorithms are inadequate, particularly in wireless with its very rapid changes in bandwidth.

Everyone working in networking, not just those interested in AQM systems, should read the article, as it dispels common misunderstandings about how TCP interacts with queuing.

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Bufferbloat goings on…

May 1, 2012

The bufferbloat front has appeared quiet for several months since two publications hit CACM (1), (2) and several videos hit YouTube, though I have one more article to write for IEEE Spectrum (sigh…).

There has been a lot going on behind the lines, however, and some major announcements are imminent on ways to really fix bufferbloat. But I wanted to take a moment to acknowledge other important work in the meanwhile so they do not get lost in the noise, and to get your juices flowing.

  1. First off, Linux 3.3 shipped with BQL (byte queue limits) done by Tom Herbert of Google.  This is good stuff: finally, the transmit rings in Linux network device drivers won’t cause hundreds of packets of buffering.
  2. Dave Taht has had good success prototyping in CeroWrt a combination of Linux’s SFQ and RED to good effect: SFQ ensures decent sharing among short lived interactive flows which receive preference to long lived elephant flow TCP sessions. As transient bufferbloat and TSO/GSO GRO/LRO smart NIC’s make clear, no comprehensive solutions for achieving good latency are possible without some sort of “fair” queuing and/or classification. As in all RED based AQM algorithms, tuning SFQRED is a bitch and a better AQM is badly needed; news at 11 on that front. CeroWrt is approaching its first release with all sorts of nice features and I’ll blog about it when it’s soup. In the meanwhile, adventurers can find all they want to know about CeroWrt at the links here.
  3. The DOCSIS changes to mitigate bufferbloat in cable modems continues on its way.  While I haven’t checked in to see when deployment really starts (driven by modification to cable carrier deployment systems), we should see this major improvement later this year.

And, as outlined in other writings on this blog, and demonstrated in this video, you can do things about bufferbloat in your home today.

So there is hope.  Really…  Stay tuned…

I’ll be attending Penguicon on April 28, 29.

April 19, 2012

I’ve never been to Penguicon before; but they invited me and John Scalzi (one of my favorite recent SF authors) to be guests of honor, so how could I possibly say no? I haven’t been to a SF con for decades; much less one crossed with a Linux conference.  I think it should be fun; certainly there are a lot of interesting topics. There are quite a few other fun people attending, including Bruce Schneier, and I’ll get to embarrass myself about Heinlein with Eric Raymond as well as doing a little different take on bufferbloat than my usual talk, more what people can do about it themselves.

An Minor Diversion into DNSSEC….

March 21, 2012

I realised recently an interesting milestone has been reached, that will thrill the people who have slaved on DNSSEC for over a decade: DNSSEC running end-to-end, into the house the way “it should really work” without requiring any configuration or intervention has happened.  After all the SOPA/PIPA anguish, seeing DNSSEC come to life is really, really nice. This post may also interest router hackers who’d like a real home router they can afford, particularly one that will do mesh routing.

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Diagnosing Bufferbloat

February 20, 2012

People (including in my family) ask how to diagnose bufferbloat.

Bufferbloat’s existence is pretty easy to figure out; identifying which hop is the current culprit is harder.  For the moment, let’s concentrate on the edge of the network.

The ICSI Netalyzr project is the easiest way for most to identify problems: you should run it routinely on any network you visit. as it will tell you of lots of problems, not just bufferbloat.  For example, I often take the Amtrak Acela express, which has WiFi service (of sorts).  It’s DNS server did not randomize its ports properly, leaving you vulnerable to man-in-the-middle attacks (so it would be unwise to do anything that requires security); this has since been fixed, as today’s report shows (look at the “network buffer measurements”).  This same report shows very bad buffering, in both directions, of about 6 seconds up, and 1.5 seconds downstream.  Other runs today show much worse performance, including an inability to determine the buffering entirely (netalyzr cannot always determine the buffering in the face of cross traffic or other problems; it conservatively only reports buffering if it makes sense).

Netalyzer Uplink buffer test results

Netalyzer Uplink buffer test results

As you’d expect, performance is terrible (you can see what even “moderate” bufferbloat does in my demo video on a fast cable connection).  The train buffering is similar to what my brother has on his DSL connection at home; but as the link is busy with other users, the performance is continually terrible, rather than intermittently terrible.  6 seconds is commonplace; but the lower right hand netalyzr data is cut off since ICSI does not want their test to run for too long.

In this particular case,  with only a bit more investigation, we can guess most of the problems are in the train<->ISP hop, because my machine reports high bandwidth on its WiFi interface (130Mbps 802.11n), with the uplink speeds a small fraction of that, so the bottleneck to the public internet is usually in that link, rather than the WiFi hop (remember, it’s just *before* the lowest bandwidth hop that the buffers fill in either direction).  In your home (or elsewhere on this train), you’d have to worry about the WiFi hop as well unless you are plugged directly into the router. But further investigation shows additional problems.

If netalyzr isn’t your cup of tea, you may be able to observe what is happening with “ping”, while you (or others) load your network.

By “ping”ing the local router on the train and also somewhere else, you can glean additional information. As usual, a dead giveaway for bufferbloat is high and variable RTT’s with little packet loss (but sometimes packets are terribly delayed and out of order; packets stuck in buffers for even 10’s of seconds are not unusual). Local pings vary much more that you might like, sometimes as much as several hundred milliseconds, but occassionally even multiple seconds on occasion.  Here, I hypothesize bloat in the router on the train, just as I saw inside my house when I first understood that bufferbloat was a generic problem with many causes. Performance is terrible at times due to the train’s connection; but also a fraction of the time due to serving local content with bloat in the router.

Home router bloat

Specifically, if the router has lots of buffering (as most modern routers do; often 256-1250 packets), and is using a default FIFO queuing discipline, it is easy for a router to fill these buffers with packets all destined for the same machine that is operating at a fraction of the speed that WiFi might go.  Ironically, modern home routers tend to have much larger buffering than old routers, due to changes in upstream operating systems optimized toward bandwidth, whose systems were not tested for latency.

Even if “correct” buffering were present (actually an oxymoron), the bandwidth can drop from the 130 Mbps I see to the local router all the way down to 1Mbps, the minimum speed WiFi will operate at, so your buffering can be very much too high even at the best of times.  Moving your laptop/pad/device a few centimeters can make a big difference in bandwidth. But since we have no AQM algorithm to control the amount of buffering, recent routers have been tuned (to the extent they’ve been tuned at all) to operate at maximum bandwidth, even though this means the buffering available can easily be 100 times too much when running slowly (which all turns into delay).  One might also hope that a router would prevent starvation to other connections in such circumstances, but as these routers are typically running with a FIFO queuing disciple, they won’t.  A local (low RTT) flow can get a much higher fraction of bandwidth than a long distance flow.

To do justice to the situation, it is also possible that the local latency variation is partially caused by device driver problems in the router: Dave Taht’s experience has been that 802.11n WiFi device drives often buffer many more packets than they should (beyond that required for good performance when aggregating packets for 802.11n), and he, Andrew McGregor, and Felix Fietkau spent a lot of time last fall reworking one of those Linux device drivers. Since wireless on the train supports 802.11n, we know implies that these device drivers are in play; fixing these problems for the CeroWrt project was a prerequisite for later work on queuing and AQM algorithms.

Bufferbloat demonstration videos

February 1, 2012

If people have heard of bufferbloat at all, it is usually just an abstraction despite having personal experience with it. Bufferbloat can occur in your operating system, your home router, your broadband gear, wireless, and almost anywhere in the Internet.  They still think that if experience poor Internet speed means they must need more bandwidth, and take vast speed variation for granted. Sometimes, adding bandwidth can actually hurt rather than help. Most people have no idea what they can do about bufferbloat.

So I’ve been working to put together several demos to help make bufferbloat concrete, and demonstrate at least partial mitigation. The mitigation shown may or may not work in your home router, and you need to be able to set both upload and download bandwidth.

Two  of four cases we commonly all suffer from at home are:

  1. Broadband bufferbloat (upstream)
  2. Home router bufferbloat (downstream)
Rather than attempt to show worst case bufferbloat which can easily induce complete failure, I decided to demonstrate these two cases of “typical” bufferbloat as shown by the ICSI data. As the bufferbloat varies widely as the ICSI data shows, your mileage will also vary widely.

There are two versions of the video:

  1. A short bufferbloat video, of slightly over 8 minutes, which includes both demonstrations, but elides most of the explanation. It’s intent is to get people “hooked” so they will want to know more.
  2. The longer version of the video clocks in at 21 minutes, includes both demonstrations, but gives a simplified explanation of bufferbloat’s cause, to encourage people to dig yet further.
Since bufferbloat only affects the bottleneck link(s), and broadband and WiFi bandwidth are often similar and variable, it’s very hard to predict where you will have trouble. If you to understand that the bloat grows just before the slowest link in a path, (including in your operating system!) you may be able to improve the situation. You have to take action where the queues grow. You may be able to artificially move the bottleneck from a link that is bloated to one that is not. The first demo moves the bottleneck from the broadband equipment to the home router, for example.
To reduce bufferbloat in the home (until the operating systems and home routers are fixed), your best bet is to ensure your actual wireless bandwidth is always greater than your broadband bandwidth (e.g., by using 802.11n and possibly multiple access points) and use bandwidth shaping in the router to “hide” the broadband bufferbloat.  You’ll still see problems inside your house, but at least, if you also use the mitigation demonstrated in the demo, you can avoid problems accessing external web sites.
The most adventurous of you may come help out on the CeroWrt project, an experimental OpenWrt router where we are working on both mitigating and eventually fixing bufferbloat in home routers. Networking and ability to reflash routers required!

CACM: BufferBloat: What’s Wrong with the Internet?

December 8, 2011

Communications of the ACM: Bufferbloat: What’s Wrong with the Internet?

February issue of the Communications of the ACM.

Some puzzle pieces of a picture puzzle.

A discussion with Vint Cerf, Van Jacobson, Nick Weaver, and Jim Gettys

This is part of an ACM Queue case study, accompanying Kathie Nichols and my article that appeared in the January 2012 CACM (Communications of the ACM).

CACM: Bufferbloat: Dark Buffers in the Internet

December 6, 2011

Vint Cerf recommended that I start immediately blogging about bufferbloat a year or so ago, given the severity of the problem to avoid the usual publication delays; Some puzzle pieces of a picture puzzle.that’s why things appeared here first.

But more formal publication has its merits; in particular, having articles for less directly involved in networking and/or more managerially oriented technical managers is very important. So I’ve been working with/in ACM queue to put together a case study. It has now appeared as an article in the January 2012 issue of CACM (Communications of the ACM) in dead-tree form.  There will also be a full paper posted in ACM queue, but to make the January CACM, we put that aside to finish the (much shorter) article.

Apple Patents Portrait-Landscape Flipping: the patent system is broken…

July 18, 2011

I noticed with interest Slashdot’s article last week on Apple Patenting Portrait-Landscape flipping based on control of one or more accelerometers in Slashdot last week.  As I work at Bell Labs these days, I don’t read patents, so I’ll just go on the summary I read there.

Here’s some prior art from June 2001.  In that period, at Compaq/HP’s Cambridge Research Laboratory, we had ported Linux to the iPAQ handheld (with touch screen & expansion capability). Colleagues of mine, including Jamey Hicks, Andy Christian, Frank Bomba, Ben Curis had built an expansion pack for the iPAQ, called the BackPAQ (just like Apple has an I fetish, Compaq had a paq fetish and liked “i”s as well), with accelerometer, camera, and additional expansion capability including additional battery, for our (and other’s) research as part of “Project Mercury”; it was obvious that such devices would become standard in short order, but no device at the time had them integral. Quite a few BackPAQ’s were built and distributed to researchers around the world (small number of hundreds, if I remember correctly). We wrote some papers, distributed a bunch of BackPAQ’s to like minded researchers around the world, and demonstrated the code at the Usenix conference and elsewhere, and published all the code on (which seems down at the moment). The probability of Apple employees having seen this device and it rotating the screen is an absolute certainty; not only did we show the BackPAQ off at numerous conferences, but we built significant numbers used at universities.

It was blindingly obvious to us that hooking up the accelerometer to be able to rotate the screen would be “a good idea”.  Keith Packard and I wrote the xrandr X Window System extension specifically to support screen rotation, for the iPAQ handheld using his TinyX driver (the X extension then became a standard part of the X Window System releases in  I wrote (in an hour or two) the first version of the xaccel daemon that took the accelerometer data and controlled the screen rotation.  I first packaged it (in ipgk format, for the iPAQ Familiar Linux distribution) on June 11, 2001 to enable the code’s distribution. Ironically, I like what I remember of xaccel’s behaviour better than what I now see on the iPhone and the iPad I own.

SProject Mercury BackPAQince I can’t go reading Apple’s patent itself, I’ll just note:

  • This is a handheld device, with 802.11 wireless (later versions of the iPAQ became phones).
  • It has a touch screen
  • It has an accelerometer in the BackPaq
  • It used the data from the accelerometer with simple heuristics to control the orientation (portrait or landscape) of the screen (in this case, running the X Window System
Now, maybe you’d like to quibble and claim the idea of putting an accelerometer in a hand-held device is non-obvious.  I think it was pretty obvious, myself, and doing that goes to the group working on Project Mercury. I don’t remember any patent being filed there. And having done so, it seemed obvious to hook it up to the screen. I know we did not file any patents. Are either of these ideas worth a patent? Personally, I think both ideas are pretty obvious, the first idea more original than the second.
But I’m sure the first handheld device with touch screen, with accelerometer, rotating the screen under control of that accelerometer was in my hand running my code below, sometime in the year 2000 or 2001 (I haven’t tried to excavate the exact date),  and that it was widely published on the Internet and used by hundreds of people.
Since seems down at the moment, I spent 5 minutes digging around for the code itself elsewhere.  It’s short enough I include it below (looks like the copyright notice got cut and pasted from the xrandr code); it was called xaccel.c, strangely.

Update 1:

Comments make it clear I fired before aiming carefully: the patent at question apparently is on multitouch gestural overrides to accelerometer screen flipping, apparently. If so, my apologies to Apple.

We have three problems here:

  1. prior art, which may not apply to my example certainly we did not have a multi-touch screen to play with and did not explore that area.
  2. Obviousness may be in the eye of the beholder, but certainly I’ve seen ideas which were non-obvious. The current broken patent system is encouraging filing of patents just for protection of every trivial idea, and to use as weapons against competitors, whether there is merit in them or not.
  3. the treble damages problem, which is why I did not go read the patent in the first place, and stifles actual innovation (independent of whether you thing software patents are a good or bad idea, being unable to know what is going on elsewhere defeats part of the original bargain of why patents were granted in the first place.
And I still like my algorithm better than what I experience on the iPad, which often flips the screen when I don’t want it to flip and begs out for overriding.

Update 2

Jaharks of CMU in a comment below notes that the Itsy folks did gesture based screen rotation on the Itsy.  Quite a few Itsy‘s (the spiritual predecessor to the iPAQ, and to my knowledge the first handheld device to run Linux, and the inspiration/cause of our work) were built and distributed to universities, along with the source code.

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